The Avatar Orchestra Metaverse is a global collaboration of composers, artists and musicians that approaches the virtual reality platform Second Life as an instrument itself. The Orchestra conceives, designs and builds its own virtual instruments, making it possible for each individual performer in the Orchestra to trigger sounds independent from one another and to play together in real time. These instruments feature sound, visuals, and animations. A performance of a jumping, hovering, floating, dancing, and twirling Avatar Orchestra Metaverse is a truly spectacular event.

Avatar Orchestra performs regularly in Second Life and in mixed reality events at new media, music and visual arts centres in North America, Europe and Asia.

Thursday, November 14, 2013

3Bears Arts Show presents AOM





November 19, 2013 at 1 PM SLT

Odyssey Performance and Art Simulator


The 3Bears Foundation For the Interactive Arts exists "to encourage the creation of high-quality art and design, specifically those which interact in some way with the avatars within Second Life."


PROGRAM 

FRAGULA    (2007)
Composed by Björn Eriksson (aka Miulew Takahe), Sollefteå, Sweden
Instruments an Animations by Andreas Müller (aka Bingo Onomatopoeia), Regensburg, Germany

One of the major ideas about this piece is to have the orchestra to wander from a fragile and fragmented digital synthesized sound texture into a more analog acoustic and not so fragmented sound texture, and then come back to where it all started. This is aurally symbolized in the granulated synthesized sounds of sine waves, square waves and sawtooth shaped sounds.

2 JOHN   (2010)
Composed by Viv Corringham (aka Zonzo Spyker), Minneapolis, USA / London, UK
Instruments and Animations by Norman Lowrey (aka North Zipper), New Jersey, USA

2 John uses fast and slow time scales simultaneously. At the start of the piece we are breathing as slowly as we can and playing sounds -or "scribbling"- as fast as we can. It is dedicated to the late British improviser John Stevens, who wrote a piece "2 Albert" that uses the term "scribbling" for very fast improvising without knowing what sounds you're going to make.


ALEATRICITY   (2008)
Composed by Andreas Müller (aka Bingo Onomatopoeia), Regensburg, Germany
Instruments and Animations by Andreas Müller (aka Bingo Onomatopoeia), Regensburg, Germany)

This piece uses only samples generated by circuit-bent instrument and homemade oscillators.
Thus, these sounds cannot be assigned to a definite pitch or scale, they seem aleatoric at first glance.
But upon a closer look at the technology of their electronic generation, one quickly realizes that they are not at all: they are created by unambiguous laws of digital logic, following simple yes/no decisions.

Set design by Frieda Kuterna (aka Frieda Korda), Antwerp, Belgium


PERFORMERS

Miulew Takahe, aka Björn Eriksson (Sollefteå, Sweden)
Zonzo Spyker, aka Viv Corringham (Minneapolis, USA / London, UK)
Humming Pera, aka Tina M. Pearson (Victoria, BC Canada)
Maxxo Klaar, aka Max D. Well (Regensburg, Germany)
Groucho Parx, aka Brenda Hutchinson (Brooklyn & San Francisco, USA)
Paco Mariani, aka Chris Wittkowsky (Regensburg, Germany)
BlaiseDeLaFrance Voom, aka Biago Francia (Agropoli, Italy)
Cajska Carlsson, aka Simon Jones (Liverpool, UK)
Frieda Korda, aka Frieda Kuterna (Antwerp, Belgium)


                                                                                                        



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